GW2 Tangled Depths Hero Points Guide with video guides for every hero
point in Tangled Depths. Special thanks to Czar Tyr Boudabras for
guiding me through some of the Hero Points.
There are 11 Hero Points in Tangled Depths. #6 requires Itzel Poison
Lore while the rest requires Bouncing Mushrooms, Updraft Gliding or
Exalted Markings.
Soloable: Five Hero Points are soloable #2, #5, #6 #9, #10
Two Players or more: Six Hero Points requires two players or
more: #1, #3, #4, #7, #8, #11
Mastery Gated: Ideally you should have updraft/bouncing
mushrooms/Exalted markings so the only one that stands out is #6.
1. Troll Runestone Hero Point (Tangled Descent)
Mastery Required: None
Difficulty : Spawns a champion troll, 2 players or more.
Directions : Head straight south from Order of Whispers Camp
Waypoint. You want to keep dropping down to a lower level and then
head to the stairs icon on the map that is away from the hero point.
This will allow you to drop down to the lowest tunnels and you can
loop back to the hero point.
2. Gilded River Hero Point (West of The Great Tree)
Mastery Required: Basic Gliding, Updraft.
Difficulty : Soloable.
Directions: Go south again from Order of Whispers Camp Waypoint
and this time you want to jump on top of a tree root so you can
position yourself and glide to a specific spot on a tree nearby that
allow you to climb up and traverse through a hole in the middle.
You want to press down on your spacebar so you come out gliding as soon
as you exit the hole in the tree since there is an updraft right next to
it. After this first updraft, take the updraft to your left to get even
higher. This will allow you to get two more updrafts that will carry you
into the hero point.
3. Egg Clutch Hero Point (West of Ogre Lane)
Mastery Required: None
Difficulty : Spawns Champion Chalk, need 2 players or more.
Directions: Head north from Dragon’s Passage waypoint and go
east as soon as you can. You will do some running but no gliding.
Just don’t die to mobs along the way.
4. Nightthistle Bloom Hero Point (Dragon’s Passage)
Mastery Required: Updraft Gliding or Bouncing Mushroms
Difficulty : Spawns Champion, need 2 players or more.
Directions: You want to take a loop around the area on the
waypoint so you end up a bit higher than the ground level and can
use an updraft to reach the platform where the hero challenge is.
You might be able to use bouncing mushrooms to reach this platform
as well if you somehow don’t have Updraft mastery.
5. Jellyfish Grotto Hero Point (North of Deeproot Sink)
Mastery Required: Updraft Gliding or Bouncing Mushroms, Exalted
Markings (to interact with the beacons to keep the piranha out)
Difficulty : Soloable.
Directions: Go the same route as the last hero point and this
time keep going toward past it to a wall with an updraft near it and
a hole filled with water. You want to go down the water tunnel
(don’t forget to grab the Exalted beacon to keep the piranha out)
and swim until you reach the end with the jellyfish and hero point
to commune.
Difficulty : Could be soloable but there are lots of chak around
the hero point so it is best to bring a friend.
Direction: Basically follow the same path as Jellyfish Grotto
Hero Point but keep going north. It is a long swim and make sure you
use Exalted Beacon everytime you see them. Once you get to the north
Chak Stronghold, emerge from the water and run t the Hero Point.
Beware that you will need Itzel Poison Lore or you won’t make it to
the hero point.
7. Guano Incubated Spider Eggs Hero Point (Deeproot Sink)
Mastery Required: Updraft Gliding and Bouncing Mushroms
Difficulty : Spawns champion, need 2 players or more.
Direction: Go west from Ogre Camp Waypoint and follow the stream
of water that will lead you to a vista. There is an updraft near the
vista you will barely make it that take you up to a ledge with a
bouncing mushroom. This mushroom will take you higher up on a ledge
you can use updrafts to glide to the platform where the hero
challenge is located.
8. Inquisitor’s Campsite Hero Point (Undergrowth Connector)
Mastery Required: None
Difficulty : Spawns champion, need 2 players or more.
Direction: Go up via the ramp next to Teku Nuhoch Waypoint and
then go west. The hero challenge is inside a cave structure.
9. Mushroom Spore Cloud Hero Point (North of Rata Novus Lane)
Mastery Required: Bouncing Mushrooms
Difficulty : Soloable but may want to bring a friend to be safe
as the mushrooms are annoying and can one shot you, The hero point
is also guarded by two veterans, which can get nasty in such a tight
space.
Direction: From Teku Nuhoch Waypoint, go up the ramp and then
head towards the NE corner where you will find two bouncing
mushrooms to take you up to the Beatle Feast adventure. Keep
following the ledge until you encounter a passaged blocked by some
roots. You will need to kill all the mushrooms mobs. Once the gate
opens, jump over the gate and there is a second gate where you need
to open it the same way. Past the second gate is the hero point.
10. Ancient Power Core Hero Point (Decayed Hive)
Mastery Required: Exalted Markings
Difficulty : Soloable
Direction: Go down the water next to Rata Novus Waypoint and
swim down and north.
You will emerge out to a small jumping puzzle and you need to get to
the top to be able to reach the Decayed Hive Hero Point which also
give you an achievement
11. Newborn Mushrooms Hero Point (SW of Rata Novus)
Mastery Required: None
Difficulty : Nasty Champion Mushroom, may need more than 2
players. Pull him out of the tunnel when you fight him so he doesn’t
AoE in such a tight space.
Direction: Go up the ramp from Rata Novus Waypoint and go pass
all the asuran drones and such until you come across a set of stairs
in an empty room. Glide from top of the stairs to the hole in the
wall to get into the mushroom tunnels.
Archived Disqus comments
ShoopDaWhoop
Thanks for this. I’ve had a lot of trouble finding the dang hero
points and it’s frustrating to being able to play my new elite
specialization
Lilian Halcombe
Hero Point #2 is pretty much impossible to do with any latency.
Playing from Australia with 285 ping I drop halfway to the ground
before my glider opens making that first jump virtually impossible
to do. Is this the only way there?
Lilian Halcombe
Actually I found what I’m pretty sure is meant to be the right
way to reach HP #2.
If you start at HP #7 (Guano Incubated Spider Eggs) and glide
across past the two updrafts you’ll see a platform with a
curtain of vines. Walk through the vines and you’ll find
yourself up on a ledge overlooking the 2nd updraft you go to in
your way to get to HP #2 and from there it’s an easy glide
across to the Hero Point with no issues at all.
ArcherX
Hero Point #9 i found 2 ways to do it the first one is like the
guide the second 1 is easier: basically u can access the HP while
doing the Beetle Advendure, when i reached the zone with the 2 vets
i just burrowed myself under the HP and commute it while being
Underground, beetle skill number 2 mikes u go underground and skill
3 gives u swift and invi, u get skill getting the blue mushrooms…
and skill number 5 summons beetles to kill the vets
ArcherX
help here… valkirie or knight for my reaper? il be using reaper
runes…
zenight
I run knight armor with Dolyak runes, a minion build with blood
magic and curses.\
Basically get defence stats and as much life steal as you can
get, be it from auto attacks, your minions, Wells or
conditions.\
Weapons: scepter/warhorn axe/warhorn for the range, retaliate
and daze or staff.\
Going melee without a steady source of stability is suicide!\
Why? Mobs come in 3 forms:\
– AOE damage/swarm groups\
– Knockback/Knock down\
– AOE damage *and* knock down/Knock back\
You’ll often die to getting Knock down then having an AOE field
dropped on you, not being in melee will mitigate that.\
Your build with valkrie, necro runes would work if you go
condition damage with scepter, condition builds work well since
mobs not only hit much harder then in the core game but also
have more hit points.\
Either build for toughness with some vit or stack vit with some
toughness, high vit migth be better given the amount of
bleeds/poison.\
Hope it helps.
HiYou
all the guides miss the link in the gw2 menu so far (top of the
page), or I haven’t been able to find that. Could you add them to
the menu ?:)
Def Pinoy
A Mastery point guide would be nice
Dulfy
Working on it 🙂
Aldrich Tan
whats that weapon your using?
Anne
#5 is not soloable, it’s a champion that downs you in 3 hits.
Koyomi K
you’re confused. it’s underwater with nothing but jellyfish
around. if you use the beacon the are feared away.
Ardenwolfe
I love you. 🙂
Lilian Halcombe
There is an easier way to reach #6, the Chak Hatcherey Hero Point.
There is a Nuhoch Wallows (It’s shown on the map south of the
Hatchery) that goes straight there. You still need Nuhock Wallows
and Poison Lore, but it’s not hard to reach.
I found that one by accident following someone else and died pretty
quickly because I didn’t have poison lore. Went back just now and
made it easily.
Koyomi K
the path to HP #9 is blocked with vines.
Gorzalt
You need to kill mushrooms first buddy.
UncleNima
Could you tell me the armors you use to transmutation?
Hey Dulfy I made a HP train guide video for my friends, and
hope you don’t mind that I mentioned your name 11 times in
this video… https://www.youtube.com/watch?v=nPdgCVo0Q4w
Archived Disqus comments
ShoopDaWhoop
Thanks for this. I’ve had a lot of trouble finding the dang hero points and it’s frustrating to being able to play my new elite specialization
Lilian Halcombe
Hero Point #2 is pretty much impossible to do with any latency. Playing from Australia with 285 ping I drop halfway to the ground before my glider opens making that first jump virtually impossible to do. Is this the only way there?
Lilian Halcombe
Actually I found what I’m pretty sure is meant to be the right way to reach HP #2.
If you start at HP #7 (Guano Incubated Spider Eggs) and glide across past the two updrafts you’ll see a platform with a curtain of vines. Walk through the vines and you’ll find yourself up on a ledge overlooking the 2nd updraft you go to in your way to get to HP #2 and from there it’s an easy glide across to the Hero Point with no issues at all.
ArcherX
Hero Point #9 i found 2 ways to do it the first one is like the guide the second 1 is easier: basically u can access the HP while doing the Beetle Advendure, when i reached the zone with the 2 vets i just burrowed myself under the HP and commute it while being Underground, beetle skill number 2 mikes u go underground and skill 3 gives u swift and invi, u get skill getting the blue mushrooms… and skill number 5 summons beetles to kill the vets
ArcherX
help here… valkirie or knight for my reaper? il be using reaper runes…
zenight
I run knight armor with Dolyak runes, a minion build with blood magic and curses.\ Basically get defence stats and as much life steal as you can get, be it from auto attacks, your minions, Wells or conditions.\ Weapons: scepter/warhorn axe/warhorn for the range, retaliate and daze or staff.\ Going melee without a steady source of stability is suicide!\ Why? Mobs come in 3 forms:\ – AOE damage/swarm groups\ – Knockback/Knock down\ – AOE damage *and* knock down/Knock back\ You’ll often die to getting Knock down then having an AOE field dropped on you, not being in melee will mitigate that.\ Your build with valkrie, necro runes would work if you go condition damage with scepter, condition builds work well since mobs not only hit much harder then in the core game but also have more hit points.\ Either build for toughness with some vit or stack vit with some toughness, high vit migth be better given the amount of bleeds/poison.\ Hope it helps.
HiYou
all the guides miss the link in the gw2 menu so far (top of the page), or I haven’t been able to find that. Could you add them to the menu ?:)
Def Pinoy
A Mastery point guide would be nice
Dulfy
Working on it 🙂
Aldrich Tan
whats that weapon your using?
Anne
#5 is not soloable, it’s a champion that downs you in 3 hits.
Koyomi K
you’re confused. it’s underwater with nothing but jellyfish around. if you use the beacon the are feared away.
Ardenwolfe
I love you. 🙂
Lilian Halcombe
There is an easier way to reach #6, the Chak Hatcherey Hero Point. There is a Nuhoch Wallows (It’s shown on the map south of the Hatchery) that goes straight there. You still need Nuhock Wallows and Poison Lore, but it’s not hard to reach.
I found that one by accident following someone else and died pretty quickly because I didn’t have poison lore. Went back just now and made it easily.
Koyomi K
the path to HP #9 is blocked with vines.
Gorzalt
You need to kill mushrooms first buddy.
UncleNima
Could you tell me the armors you use to transmutation?
ETBlue
I just realized there is a metro system in this map… new characters can use underwater tunnels and nuhoch wallows and get waypoints without dealing with those horrible mobs. I drew this for my friends and maybe it could be helpful for others. https://uploads.disquscdn.com/images/99496e72089ec1e81dbfc54fd47765339f9a3efc5715c7d42dd5b54404e59949.png
Dulfy
This is very helpful, thank you! 🙂
ETBlue
Hey Dulfy I made a HP train guide video for my friends, and hope you don’t mind that I mentioned your name 11 times in this video… https://www.youtube.com/watch?v=nPdgCVo0Q4w
Dulfy
Looks great!