Dulfy Reborn

an archive of dulfy.net for Guild Wars 2

Troll’s Revenge Jumping Puzzle Guide

By Dulfy , Published on Wed 24 June 2015
Guides / Jumping Puzzles

A guide to Troll’s Revenge, the newest jumping puzzle added to the rebuilt Lion’s Arch.

How to start

The jumping puzzle is located on the bridge from Fort Mariner. You will see an opening with some barrels/crate. This jumping puzzle will take you all over Lion’s Arch on rooftops and tight ropes. You will be doing a lot of roof and chimney jumping, not unlike urban parkour.

The old Troll’s End jumping puzzle is no longer available and has been replaced by this.

gw2-troll's-revenge-jumping-puzzle-guide-2 gw2-troll's-revenge-jumping-puzzle-guide

Video Guide

Due to the length of the puzzle, a video is the best format to follow along.

Difficulty

This jumping puzzle is time consuming due to its length and lack of checkpoints. You will need to unlock 4 Hidden Stash first, each containing an unique part of the key. Once you have all 4 parts, you can unlock the final chest for the achievement.

It is best to have a mesmer friend who can either do the jumping puzzle with you or can stay in one spot and act as a mobile checkpoint to port you back to a previous location if you fell. Otherwise, be prepared to spend 2-3 hrs on this jumping puzzle. If you fall off at any point during the jumping puzzle, you will be forced to restart (unless a mesmer can port you). However, the keys from the hidden stashes do not disappear so once you got a key from a particular stash, you can get a port from a  helpful mesmer to skip that particular stash and continue.

The route to stash 1, 2 and 3 are not particularly difficult and fairly short. The route to stash 4 is the longest and most difficult. Luckily the final chest is not far from stash 4 so once you reach the last hidden stash you can relax and enjoy the view.

Archived Disqus comments

  • Valentine

    Feels pretty damn good having completed this JP only hours after the update, figuring it all out with your friends :>

    • Brandyn Moskal

      i just finished it solo necro totes wasnt worth the loot but satisfying making it there

  • Rhiannon Frater

    I just finished this a few hours ago. We were so stuck in the last leg, and lamenting the lack of a Dulfy JP guide. We figured it out finally and were so excited. There were five mesmers in the group of 9 people I did the puzzle with. There were portals everywhere! It was fun picking up other players along the way.

  • Soup

    I did this yesterday with a couple guildmates. There were several spots we spent a good half hour trying to figure out where to go next but we managed it. I’m really glad we had 2 mesmers.

  • Sylar\^

    This might be my favourite now, we finally get to scale rooftops in a city =D

  • Jacob Keller

    Excellent puzzle 🙂

  • Charr

    You can skip/cheat a lot with Experimental Rifles on this JP.

    For example, right at the first key, a bit north, you can jump up a roof with the rifle and skip the first part of the JP. Then a bit later after you picked up key 2 you can directly jump up to key 3 with the rifle.

    The whole way to key 4 and the chest over the rooftops can be skipped south of the chest/key.

    If you are frustrated with the normal way, grab some rifles and try. It helped me a lot. Being a max sized Charr in JPs is suffering.

    • mm

      or grab a somewhat experienced at jp mesmer :p

      • zxstanyxz

        or you can go through it with a group that has 3+ mesmers in it so that each time one falls theres another mesmer to rescue them

    • Guest

      You can skip a lot without an experimental rifle too.

      At 2:30 in the video you can skip almost all harbour bit by just jumping up the two rungs and then just running up the side of the structure. Once you’re parallel with the second crane jump in towards the structure and run up on a slight left diagonal and you end up right on top.

      Also at 8:30 you can skip the whole falling-to-the-bar bit by just continuing upwards and jumping up the side of the cliff before the “blocked” route.

      I assumed that was the legit way of doing both routes until I saw this video (it’s the route I found when trying to work it out on day 1)

  • Pink Popstar Ahri

    Had fun with friends doing this puzzle with one continuously commenting on how evil Anet is xD

  • KaS

    Long time GW2 players complained the jp’s were too easy and they had done them all .. so now we have harder ones .. REALLY HARD.

    • Man

      Duffy can do it with “Signet of Inspiration” which can give you swiftness in the middle of jumping. Usually people hate ramdom swiftness when doing JP. So the jumping part of this JP isn’t hard. The only hard part is you cannot make mistake if you are solo.

  • Valentine

    Also noticed how after the patch right after the update, there were some nets placed on quite a few locations, so that the JP would be a little more forgiving.

  • North Korean leader

    I wanted to cry hard

  • Archi

    “The route to stash 1, 2 and 3 are not particularly difficult” lolololol cry cry cry cry cry

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